8/11/2023 0 Comments Skies of arcadia dreamcast dark![]() ![]() By staying simple, the graphics hearken back to a time of 32-bits and overhead views, the times of Link and Crono, of an era’s twilight. Even back in the days of the Dreamcast, Skies’ graphics were behind the times, but they served a purpose, added to an archaic feel that suits the game. But I’ll go for a higher road, I’ll say that the developers made them the way they made them for a reason and they kept them the way they kept them for a reason. ![]() But the developers chose to turn it down, chose to hold on to that same style, kept it clean, pure, and simple. The Gamecube has the power and the push Skies of Arcadia could have gotten a makeover easy just a flex of the purple box’s power could have done wonders. Really, it doesn’t matter how many times you glance at the graphics in a day of graphical juggernauts, Skies of Arcadia is scrapping at the bottom of the barrel, still on the par of a dead system, shadows of the Dreamcast. A second glance wouldn’t change your mind. Execution equals quality.Īt first glance, you wouldn’t think much of Skies’ graphics. It doesn’t matter what you have, all that matters is how you use it. Skies of Arcadia: Legends proves that you don’t need hour-long cutscenes or A-list voice actors or even thought-bending plotlines to make a good story, and you don’t need amazing graphics or a revolutionary battle system to make a good game. There’s magic to this game, and that magic lies in the simple things, the little touches, the things that no amount of hardware can make up for. I liked it so much that, even though five years have passed and I’ve played games that are far superior to it in graphics and sound and story, I still took the Gamecube port off the shelf without a second thought given. I liked it so much that I went through the story three times over, no games played in between. I liked it so much that I stayed up every night after I got it, playing it for hours that went into the double digits and turning myself into a permanent night owl. On paper, there was absolutely no reason why I should have liked that game.īut I did like it. And the story, the element I value first and foremost in any RPG, was cliche, retread stuff I’ve seen done a dozen times over. There was little voice acting, and when there is it was crappy. The ship battles were nice, but they were far from being complex matters. The battle system was fairly standard turn-based stuff it didn’t have any special concepts or revolutionary new techniques. Skies of Arcadia Legends (GameCube) review ![]()
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